[0.18.22] Crash: State and scenario saver doesn't match

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
pavlukivan
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[0.18.22] Crash: State and scenario saver doesn't match

Post by pavlukivan »

Me and 2 of my friends are playing a modded map. One of them was having desyncs, I thought it's a PC problem at first. Today the 2nd friend (Kuodos) started having consistent desyncs upon join, so I tried to debug it, during debugging a crash happened when closing the server. Previously I've had some RAM-related crashes, but I removed the faulty stick so I believe it shouldn't be hardware-related. Save is attached, a desync report just in case: https://www31.zippyshare.com/v/cPDznHF6/file.html (can't upload it to forums for some reason, I identified it to be related to the Rampant mod). If mods can cause this, just close this issue.
Attachments
space2.3.zip
(8.91 MiB) Downloaded 93 times
factorio-dump-current.dmp
(717.52 KiB) Downloaded 110 times
factorio-current.log
(63.92 KiB) Downloaded 106 times

Honktown
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Re: [0.18.22] Crash: State and scenario saver doesn't match

Post by Honktown »

Rampant is known to not be desync-safe, though that doesn't explain a crash.
I have mods! I guess!
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