Bug:
When a mod is disabled or removed from mod directory, its GUI can be removed correctly.
However, when a mod becomes incompatible with Factorio, e.g. game is upgraded from 0.13 to 0.14, the GUI created by the mod cannot be automatically removed.
Steps to reproduce:
1) Download the following little mod. It creates a button on gui.top of the player. When the button is clicked, a message is printed.
The mod is compatible with Factorio 0.13.
2) Launch Factorio 0.13 and start a game. The button will be shown like this:
3) Save the game and quit Factorio.
4) Update Factorio to 0.14 and launch it.
5) [Optional] Check mod list to make sure the mod is incompatible (font color = red)
6) Load the save in step 3.
7) Because the mod is not loaded, locale is lost. Also, when you click the button, nothing will be done.
PS: I am not sure whether it is a bug or not, since the mod status is still "Enabled". But Rseding told me to submit a bug report, so I am here.
[Rseding91] [0.14.3] Incompatible mod GUI leftover
Re: [Rseding91] [0.14.3] Incompatible mod GUI leftover
Fixed for 0.14.4
Thanks for the nice steps to reproduce the issue.
Thanks for the nice steps to reproduce the issue.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] [0.14.3] Incompatible mod GUI leftover
My pleasure.
Thanks for fixing it.
Thanks for fixing it.