"Make Everything" Generator for bot based malls/hubs

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Yenz
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"Make Everything" Generator for bot based malls/hubs

Post by Yenz »

This app can be used to build bot based malls/hubs.


Direct Link to the app: https://gaming-tools.jensforstmann.verc ... -generator
Source code: https://github.com/JensForstmann/gaming-tools



This generator gives you a blueprint to produce the selected recipes.
assembling machines
assembling machines
result_1.png (949.96 KiB) Viewed 6260 times

The requester chest will request the items you need for the recipe. It will respect the speed of the machine and the time needed to craft the item.
requester chest
requester chest
result_2.png (42.97 KiB) Viewed 6260 times

The outserter will prevent producing too much of one item.
outserter
outserter
result_3.png (90.59 KiB) Viewed 6260 times

The buffer chest will request the product so manually picking up items is as easy as always.
buffer chest
buffer chest
result_4.png (29.63 KiB) Viewed 6260 times

This app and the generated blueprint can be fully customized by changing several settings.
Mods are also fully supported via a cheat command to extract the recipes from your current game.


Direct Link to the app: https://gaming-tools.jensforstmann.verc ... -generator
Source code: https://github.com/JensForstmann/gaming-tools

Quasator
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Re: "Make Everything" Generator for bot based malls/hubs

Post by Quasator »

Servus,

I just wanted to let you know, that your tool was a very useful timesaver, thank you.
And since I'm already posting, one small suggestion, if you're still interested in it: I needed to do quite a few small blueprint batches since receipts with the same fluids are not grouped together (irrelevant for vanilla). Automatic sorting for fluid inputs would have been awesome.

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Yenz
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Re: "Make Everything" Generator for bot based malls/hubs

Post by Yenz »

Hey, nice to hear someone else is using my tools :) So thanks for leting me know.

Regarding your suggestions: Yes, I'm interested in improving my tools whenever useful. Can you tell me what mods, you're using? Because vanilla recipes are in the "crafing-with-fluid" category. If a mod mixes them together with other non-fluid-ingredient recipes into the same group, then I've to take a look if I can extract whether an ingredient is solid or fluid.

Edit: I misunderstood your request. I got it now. I'll add it on my list. Let's see what I can do.

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