Synchronize mods for local saves games also

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vesoljc
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Synchronize mods for local saves games also

Post by vesoljc »

TL;DR
Like the implies, synchronize mods for local saves games also.

What ?
Save game should track which mods are being used in that game and if there is a mismatch with the currently active mods with the ones in the game, an (optional?) prompt should be given to the user, if he/she wants to synchronize mods from the save game.

Why ?
I'm currently playing at least two factorio games, one multiplayer with a buddy (almost vanilla with few helper mods) and one local only with bob's mods. The issue that I have is that whenever I switch from synchronized multiplayer game to local game, I have to manually select/click 15+ mods, while when I connect to multiplayer game all I have to do is press "synchronize" button, the game restarts and your playing.


PS: I hope the idea is not duplicated, I kinda tried searching, but found nothing.

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boskid
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Re: Synchronize mods for local saves games also

Post by boskid »

84099-sync-mods-with-save.png
84099-sync-mods-with-save.png (552.04 KiB) Viewed 1591 times

Koub
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Re: Synchronize mods for local saves games also

Post by Koub »

[Koub] Moved to implemented
Koub - Please consider English is not my native language.

vesoljc
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Re: Synchronize mods for local saves games also

Post by vesoljc »

well, that was easy..
thanks :)

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ssilk
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Re: Synchronize mods for local saves games also

Post by ssilk »

Btw: UI-wise, that’s the worst place to put ui-elements on.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

plepper1
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Re: Synchronize mods for local saves games also

Post by plepper1 »

Cool!

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