Combat robots

Suggestions that have been added to the game.

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Zentay
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Combat robots

Post by Zentay »

Let players assemble combat robots to do the dirty work.

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Cordylus
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Re: Combat robots

Post by Cordylus »

Necromancy
That's funny: no one even respond to this suggestion - and it was implemented a half year later.

Distractors: 0.7.0
Defenders and destroyers: 0.7.1

Koub
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Re: Combat robots

Post by Koub »

Moved to implemented.
Koub - Please consider English is not my native language.

FalcoGer
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Re: Combat robots

Post by FalcoGer »

He/She/They probably meant robots that reside in roboports and don't time out but rather recharge on their own when empty/not in use.

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