It would be nice if a technology allowed to set filterable-active-provider slots for the player. This way if you chop down a tree, or pick up ores left behind from the ground, the logistic network would automatically clean them up from your inventory.
Also, it would be nice to be able to set an option on the player inventory to act as a storage chest. So if you are building something on a remote location, away from your main logistic network, you can set your inventory as act-as-storage-chest, and bots would pick up and drop down items on you.
Active provider for the player inventory, and storage option
Moderator: ickputzdirwech
Re: Active provider for the player inventory, and storage op
I like this idea. ATM I carry an active provider chest. Plop it down and dump everything I don't want into it. Then pick it back up when it's empty.
Re: Active provider for the player inventory, and storage op
Yep same thing.Marconos wrote:I like this idea. ATM I carry an active provider chest. Plop it down and dump everything I don't want into it. Then pick it back up when it's empty.
Re: Active provider for the player inventory, and storage op
Please read that threads before continuing discussion:
https://forums.factorio.com/forum/vie ... f=6&t=1267
https://forums.factorio.com/forum/vie ... f=6&t=1938
https://forums.factorio.com/forum/vie ... f=6&t=3868
And as Bonus:
https://forums.factorio.com/forum/vie ... f=6&t=1262
https://forums.factorio.com/forum/vie ... f=6&t=1267
https://forums.factorio.com/forum/vie ... f=6&t=1938
https://forums.factorio.com/forum/vie ... f=6&t=3868
And as Bonus:
https://forums.factorio.com/forum/vie ... f=6&t=1262
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...