Active provider for the player inventory, and storage option

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Zequez
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Active provider for the player inventory, and storage option

Post by Zequez »

It would be nice if a technology allowed to set filterable-active-provider slots for the player. This way if you chop down a tree, or pick up ores left behind from the ground, the logistic network would automatically clean them up from your inventory.

Also, it would be nice to be able to set an option on the player inventory to act as a storage chest. So if you are building something on a remote location, away from your main logistic network, you can set your inventory as act-as-storage-chest, and bots would pick up and drop down items on you.

Marconos
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Re: Active provider for the player inventory, and storage op

Post by Marconos »

I like this idea. ATM I carry an active provider chest. Plop it down and dump everything I don't want into it. Then pick it back up when it's empty.

Zequez
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Re: Active provider for the player inventory, and storage op

Post by Zequez »

Marconos wrote:I like this idea. ATM I carry an active provider chest. Plop it down and dump everything I don't want into it. Then pick it back up when it's empty.
Yep same thing.

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ssilk
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Re: Active provider for the player inventory, and storage op

Post by ssilk »

Cool suggestion: Eatable MOUSE-pointers.
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