Currently, any bot can reside in a roboport. This causes an issue when one wants to make a self-replicating logistic bot army; I make two roboports, each with an inserter to insert the associated robot when the available bots drops below a certain threshold. The issue arises when say construction bots fill up all the slots in the logistic bot roboport. This could be worked around by having another inserter to remove all the construction bots, but this relies on the removal of those bots.
Anyways, I think it would form a more well-rounded system if roboports could have their slots filtered.
Filter in roboports
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Re: Filter in roboports
The other idea is to be able to control the number of bots for each roboport...
Added to viewtopic.php?f=80&t=18093 Roboport/Logistic Network/Robot enhancements
Added to viewtopic.php?f=80&t=18093 Roboport/Logistic Network/Robot enhancements
Cool suggestion: Eatable MOUSE-pointers.
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