Debug option: show_rail_blocks (added in 0.15.10)

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aaargha
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Debug option: show_rail_blocks (added in 0.15.10)

Post by aaargha »

I'd like a simple visual indicator of which block a rail segment belongs to.

Firstly I feel that it could be helpful in debugging some of the interesting bugs regarding blinking signals.

Secondly it would be a useful tool for the player with helping to answer two pretty common questions when designing rail systems:
1. Why is that signal blinking?
2. Why is that signal red? There is no train that is even remotely close to there?!?!?!??
But it also gives the player a quick way to see if intersections are sufficiently signalled.

Thoughts? Mod suggestions? ;)
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Last edited by aaargha on Wed May 10, 2017 6:33 pm, edited 1 time in total.

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ssilk
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Re: Debug option: show_rail_blocks

Post by ssilk »

That is not only requested as debug option, but in game as "information layer". But I didn't found approbate threads yet (difficulty search).

AFAIK till 0.13 there where for example arrows drawed, which helped to realize the segment borders.
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Roxor128
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Re: Debug option: show_rail_blocks

Post by Roxor128 »

Yes! This would be immensely useful. Debugging train signals is a pain in the neck at the moment. Being able to see a coloured line down the track marking where different blocks end as the rail equivalent of machines showing what they make would be a huge help.

aaargha
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Re: Debug option: show_rail_blocks (added in 0.15.10)

Post by aaargha »

0.15.10 chagelog wrote:Added rail block debug visualization.
Woohoo! Thank you devs :D

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