[0.9] How to abort deconstruction tasks

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Tami
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[0.9] How to abort deconstruction tasks

Post by Tami »

How can i abort deconstruction tasks for construction bots? For example i want to remove a complete forest and then i want to keep the forest.

ficolas
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Re: [0.9] How to abort deconstruction tasks

Post by ficolas »

Kill the forest!!!

Im not sure I accidentally sended to deconstruct my whole factory (I was seeing how many entities I have) and I loaded an older save , so if there is no way... I think there should be.

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Ranakastrasz
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Re: [0.9] How to abort deconstruction tasks

Post by Ranakastrasz »

I have the same problem, Would be nice to have a solution.
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ssilk
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Re: [0.9] How to abort deconstruction tasks

Post by ssilk »

moving this into suggestions --ssilk
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HeilTec
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Re: [0.9] How to abort deconstruction tasks

Post by HeilTec »

Some way to cancel a deconstruction order is needed. Many LP's indicate this in their commentary (like Arumba) and I agree.
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HeilTec
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Re: [0.9] How to abort deconstruction tasks

Post by HeilTec »

Scanning the wiki (Lua/Entity) revealed a canceldeconstruction method.

The entity selected by mouse hover needs to be identified and passed to this method.
Just need to bind that to a key somehow. Anyone have a hint on how to do this?
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Re: [0.9] How to abort deconstruction tasks

Post by Dark »

If got far enough into scripting to identify entity that cursor is pointing at then there is a hint:
You can't bind keys, not yet in API at least. But you can create a dummy item that when held in hand/cursor will cancel deconstruction of anything that you hover over with it.

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Re: [0.9] How to abort deconstruction tasks

Post by HeilTec »

Like the deconstruction planner - just a green square instead - drag a box to cancel any deconstruction inside.
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Re: [0.9] How to abort deconstruction tasks

Post by SHiRKiT »

We totally need this!

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ssilk
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Re: [0.9] How to abort deconstruction tasks

Post by ssilk »

Suggestion: If deconstruction is used on deconstructed plan with right click or shift, the plan gets deconstructed.
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Re: [0.9] How to abort deconstruction tasks

Post by SHiRKiT »

ssilk wrote:If deconstruction is used on deconstructed plan with right click or shift, the plan gets deconstructed.
Woah I never new this

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Re: [0.9] How to abort deconstruction tasks

Post by ssilk »

Arglll... no, it's a suggestion!!! :)
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HeilTec
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Re: [0.9] How to abort deconstruction tasks

Post by HeilTec »

ssilk wrote:Suggestion: If deconstruction is used on deconstructed plan with right click or shift, the plan gets deconstructed.
This is very good. No need for new items, just modify behaviour of existing. If I didn't know better I would think this would be very easy to implement.
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