Trains Continue schedule on full

Suggestions that have been added to the game.

Moderator: ickputzdirwech

OBAMA MCLAMA
Filter Inserter
Filter Inserter
Posts: 337
Joined: Fri May 30, 2014 4:23 am
Contact:

Trains Continue schedule on full

Post by OBAMA MCLAMA »

Would be surprised if its not been mentioned before, but couldn't find one about this.

The current schedule system is, go to A and wait for 30 seconds.

What would be a nice feature is, go to A, wait 30 seconds or until full/empty.
It can be a check box under the schedule timer. (just something simple)

This will allow unloading trains to be as simple as just clicking the wait till empty, go back to iron ore and wait till full, and repeat. And lots of other different designs players can use it for.

Which brings up multi-trains, Some players may still want their trains to have a timer, So we should also have it so that... Go to A, Wait till full/empty and don't go until 30 seconds have passed.
Graphical picture of an example: http://puu.sh/dMWUf/e68eab85b5.jpg
The picture shows that the oil train will wait for 5 seconds and till its empty at the unloading station.
When i stream twitch i always answer questions and try to help, come visit me.

FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: Trains Continue schedule on full

Post by FishSandwich »

Pretty good suggestion, this is something I've been wanting for a while. :D

I'd also like to see a setting like "leave station if another train arrives".

LordFedora
Filter Inserter
Filter Inserter
Posts: 310
Joined: Fri Nov 07, 2014 3:46 am
Contact:

Re: Trains Continue schedule on full

Post by LordFedora »

FISH! YOU ARE GREEN! WAT

(is this just me?)

FishSandwich
Smart Inserter
Smart Inserter
Posts: 1847
Joined: Sun Feb 23, 2014 3:37 pm
Contact:

Re: Trains Continue schedule on full

Post by FishSandwich »

LordFedora wrote:FISH! YOU ARE GREEN! WAT
Ohnoes, maybe I should go to see a doctor? :lol:

Post Reply

Return to “Implemented Suggestions”