Artillery Auto-fire Toggle / Option for disabling artillery auto target / turn off the artillery (train)

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Termak
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Re: Artillery Auto-fire Toggle

Post by Termak »

+1, also let us choose the automatic range
Hiladdar
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Re: Artillery Auto-fire Toggle

Post by Hiladdar »

+1 on this idea also.

There are situations where I want a train to just pull up, and open up on everything in range. There are other situations where I it is better for me to manually target where I want the artillery to fire upon.

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Nomadic Steppe
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please an option to turn off the artillery train.

Post by Nomadic Steppe »

That the artillery train will has an on / off switch.

When it is off it never fires, except with the item "Artillery targeting remote".

When it is on, it shoots at everything in its range.

Because it is annoying that he starts shooting at everything in his range every time they stop you generating huge unwanted attacks.
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Re: Option for disabling artillery auto target

Post by Koub »

[Koub] Merged in older post with more global proposition.
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Darinth
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Re: Option for disabling artillery auto target

Post by Darinth »

This is honestly one of those things that's a bit strange doesn't exist to me... I don't have a way to make my artillery not fire?
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Impatient
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Re: Option for disabling artillery auto target

Post by Impatient »

Darinth wrote: Fri Aug 02, 2019 1:15 pm This is honestly one of those things that's a bit strange doesn't exist to me... I don't have a way to make my artillery not fire?
Over-automation ;-)
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Make artillery wagons have a switch to either turn on or off.

Post by Spaghettificator »

It's very annoying when i stop my artillery train for some reason and the canons start shooting at random nearby enemy bases, calling in a horde of biters to my location. So i think it would be much better if the wagons or the whole train had a button to turn them off when needed.
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Re: Option for disabling artillery auto target

Post by Koub »

[Koub] Merged into older topic with same suggestion.
Koub - Please consider English is not my native language.
Dark_star
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Re: Option for disabling artillery auto target

Post by Dark_star »

yes please
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Re: Option for disabling artillery auto target

Post by Dark_star »

Great idea much needed
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Re: Option for disabling artillery auto target

Post by Glad_S »

YES! I want it.
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Re: Option for disabling artillery auto target

Post by Factoruser »

Agree for "turrets" but not for artillery wagon. Further this should be controlled by the circuit system. Artillery guns should send their ammunition count to the network and beeing enabled on condition.

The wagon is ment to fire automatically where you send it to. If you don't want this, you have to build a cannon. The only thing is that the artillery wagon is much better than a cargo wagon to transport artillery shells (100 instead of 40). But I won't consider this as a problem. I'd feel sorry for the planet if someone needs THAT MANY shells as fast as possible...
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Oktokolo
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Re: Option for disabling artillery auto target

Post by Oktokolo »

Factoruser wrote: Wed Oct 02, 2019 4:53 pm The only thing is that the artillery wagon is much better than a cargo wagon to transport artillery shells (100 instead of 40). But I won't consider this as a problem. I'd feel sorry for the planet if someone needs THAT MANY shells as fast as possible...
As long as the shells are not nukes, a mere hundred of them do not get one very far.
Even more so, when they are wasted by the autofire AI getting only a third of the kills per shot compared to human targeting.

Artillery shells stacking lower than nukes still feels wrong...
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Re: Option for disabling artillery auto target

Post by hale42 »

even with the current system you cant target via remote unless there is an artillery turret with ammo near by.

a simple fix of "manual only" and enable on condition would solve so many problems
foamy
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Re: Option for disabling artillery auto target

Post by foamy »

hale42 wrote: Thu Oct 03, 2019 8:47 pm even with the current system you cant target via remote unless there is an artillery turret with ammo near by.

a simple fix of "manual only" and enable on condition would solve so many problems
Yeah, it'd be nice.
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Impatient
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Re: Option for disabling artillery auto target

Post by Impatient »

+10
Snicker
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Re: Option for disabling artillery auto target

Post by Snicker »

Why is this not ingame yet? It shocked me when I first tried the artillery and it startet pulling every aliens for miles towards me. Without any option to turn it off.
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planetmaker
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Re: Option for disabling artillery auto target

Post by planetmaker »

Isn't it a simple switch to not put ammo into an artillery turret?

The auto-targeting of the artillery train got me, too, though. It doesn't fire when on manual control, but auto-fires when the train is on automatic schedule. Which makes sense. But is not intuitive. And schedule also seems to apply to the temporary train stops which can be deadly.
Koub
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Re: Option for disabling artillery auto target

Post by Koub »

Snicker wrote: Mon Feb 17, 2020 9:05 am pulling every aliens for miles towards me.
That's because they're triggered by the use imperial system units :mrgreen:

More seriously, it would be nice to be able to choose between "Moving artillery train into position" and "Wrecking havoc on those nests" indeed.
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MassiveDynamic
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Re: Option for disabling artillery auto target

Post by MassiveDynamic »

Agreed
+160 imperial (+100 metric)
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