it would be nice to have a Option to hide a Setting from a Player, so we can have Settings that are only meant to be changed by other mods or used in other mods to register Entities.
Like Klonan does in his Transport Drones mod.
Code: Select all
if mods["Transport_Drones"] then
data:extend
{
{
type = "string-setting",
name = "transport_drones_add_deep-storage-unit-fluid-big",
setting_type = "startup",
order = "01",
default_value = "__Deep_Storage_Unit__/scripts/units/DSUFB",
localised_name = { "", "DO NOT TOUCH!" }
},
{
type = "string-setting",
name = "transport_drones_add_deep-storage-unit-item-big",
setting_type = "startup",
order = "02",
default_value = "__Deep_Storage_Unit__/scripts/units/DSUIB",
localised_name = { "", "DO NOT TOUCH!" }
}
}
end
But a Player could change that currently and thats why I would love to get this Option.
Greetz,
Luzifer