So first: gates are awesome!!!
The gates for the train / trails are even more awesome. They open long before the train is coming.
But for the car and the tank it isn't awesome
Even if you driving slowly the gates don't open at the right moment.
-> Can you just do a trigger like:
if <player> is in <car> or <tank> do bigger detection range (depending on your speed) of <gates> to open?
Or even better:
When you are in a situation like raiding a big biters camp, the whole family is sticking on your a** you barely get to your gates, they open long before you come in range but immediately closing when you pass them?
so like:
if <player> is in <car> or <tank> do bigger detection range (depending on your speed) of <gates> to open and close <right after entrance>?
Area when gates will be open
Re: Area when gates will be open
It's true that this is not a bug, but it's also a modding interface request. Moving to the proper forum.