Hi,
it would be nice if on_entity_settings_pasted and the factorio copy/paste feature could trigger on any entities (and modded entity of course).
Because this event is very useful if you want to copy modded variables attached to a derivated modded entity.
I already use it on my trader chest, and players asked me why they cannot copy/paste also on trader tanks, trader accus, etc...
On vanilla objects that has nothing to copy/paste, the copy/paste feature would just do nothing. But the feature would be available on every entity.
on_entity_settings_pasted for all entities ?
on_entity_settings_pasted for all entities ?
My mods on the Factorio Mod Portal
Re: on_entity_settings_pasted for all entities ?
You can already do this. You just have to define which entities can copy to which other entities using the entity prototype property: additional_pastable_entities = {"entity-1", "entity-2", ...}
If you want to get ahold of me I'm almost always on Discord.
Re: on_entity_settings_pasted for all entities ?
Grrrreat ! thx guy.
My mods on the Factorio Mod Portal
Re: on_entity_settings_pasted for all entities ?
I was looking for something like that too. Thanks!
Re: on_entity_settings_pasted for all entities ?
works, thx
this hint should be right in the events documentation
this hint should be right in the events documentation
mods.factorio.com/user/ownlyme
My requests: uiAbove||Grenade arc||Blueprint allies||Creeps forget command/ don't get removed||Player Modifiers||textbox::selection||Better Heat IF||Singleplayer RCON||tank bug w/ min_range >= projectile_creation_distance
My requests: uiAbove||Grenade arc||Blueprint allies||Creeps forget command/ don't get removed||Player Modifiers||textbox::selection||Better Heat IF||Singleplayer RCON||tank bug w/ min_range >= projectile_creation_distance