Changing/checking tiles with the lua code

ficolas
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Changing/checking tiles with the lua code

Post by ficolas »

It would be pretty usefull (for worldgen and other stuff) for you to be able to change tiles with the code, or check what is the tile in a specific position.
I have been thinking about this feature a lot of time, but im not sure if it is possible how tiles seem to work now.

drs9999
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Re: Changing/checking tiles with the lua code

Post by drs9999 »

+1

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FreeER
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Re: Changing/checking tiles with the lua code

Post by FreeER »

I'll add my +1 as well :D
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Eastborn
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Re: Changing/checking tiles with the lua code

Post by Eastborn »

Yea, this option would certainly be nice!

slpwnd
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Re: Changing/checking tiles with the lua code

Post by slpwnd »

It is on our todo list. I suppose it will come in 0.7.x.

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zer0t3ch
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Re: Changing/checking tiles with the lua code

Post by zer0t3ch »

slpwnd wrote:It is on our todo list. I suppose it will come in 0.7.x.
^_^ I'm getting really hyped for v0.7!
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kovarex
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Re: Changing/checking tiles with the lua code

Post by kovarex »

So ... this functionality has been delayed, but it is prepared for 0.9 already.

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Re: Changing/checking tiles with the lua code

Post by Copern »

kovarex wrote:So ... this functionality has been delayed, but it is prepared for 0.9 already.
Great to hear, thanks Kov!

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