It would be pretty usefull (for worldgen and other stuff) for you to be able to change tiles with the code, or check what is the tile in a specific position.
I have been thinking about this feature a lot of time, but im not sure if it is possible how tiles seem to work now.
Changing/checking tiles with the lua code
Re: Changing/checking tiles with the lua code
I'll add my +1 as well
<I'm really not active any more so these may not be up to date>
~FreeER=Factorio Modding
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~FreeER=Factorio Modding
- Factorio Wiki
- My Factorio Modding Guide
- Wiki Modding Guide
Feel free to pm me
Or drop into #factorio on irc.esper.net
Re: Changing/checking tiles with the lua code
Yea, this option would certainly be nice!
Re: Changing/checking tiles with the lua code
It is on our todo list. I suppose it will come in 0.7.x.
Re: Changing/checking tiles with the lua code
^_^ I'm getting really hyped for v0.7!slpwnd wrote:It is on our todo list. I suppose it will come in 0.7.x.
"F**k thy hater"
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-George Watsky
Feel free to contact me!
Skype: Zer0t3ch
Razer Comms: Zer0t3ch
Email: zer0t3ch@live.com
Re: Changing/checking tiles with the lua code
So ... this functionality has been delayed, but it is prepared for 0.9 already.
Re: Changing/checking tiles with the lua code
Great to hear, thanks Kov!kovarex wrote:So ... this functionality has been delayed, but it is prepared for 0.9 already.