Select which mods to disable on game launch failure

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EnigmaticAussie
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Select which mods to disable on game launch failure

Post by EnigmaticAussie »

Similar to what is available for "reset-mod-settings"; but add a "disable selected" option.

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As you can see in the screenshot, it's clearly indicated which mod caused the issue; I would like to selectively disable that mod, and relaunch the game.

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Oktokolo
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Re: [1.1.19] Select which mods to disable on game launch failure

Post by Oktokolo »

+1 as it's annoying when the game insists on disabling everything else that touches the prototype even though you know for sure from the error message which mod has to be the offender.

FuryoftheStars
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Re: Select which mods to disable on game launch failure

Post by FuryoftheStars »

Yes, this would be nice to have.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics

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