Mod Presets

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ryani
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Mod Presets

Post by ryani »

TL;DR
A way to quickly switch between sets of enabled mods
What ?
In the mod menu, allow creation and use of presets. Feature components
* Create a named preset
* Select a preset
* Rename the selected preset
* Update the selected preset to match the mods currently checked
* Switch the set of active mods to match the selected preset
Why ?
For switching to "all the mods", or back to Vanilla, it's currently easy, you just use the "select all" checkbox. But I have several games in progress -- a single player vanilla megabase, a game with my dad with just Bottleneck, a game with some friends with a full Krastorio 2 / Space Exploration / AAI setup, a single player game on Industrial Revolution 2, an old Pyanodon save, and so on. These all require different sets of mods, and going through and remembering which ones I want to enable is time consuming. I currently feel discouraged from experimenting with different mods because it will clutter up the menu and make it more difficult to switch to the set I want to use.

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Silari
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Re: Mod Presets

Post by Silari »

Already been suggested in many other threads, like viewtopic.php?f=66&t=53696

Note that you can already quickly match your mod list and settings to a saved game by using the 'Sync mods with save' button in the top right of the Load Game window.

Koub
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Re: Mod Presets

Post by Koub »

The alternative way is to have a separate installs for each mod set (downloaded from Factorio's website in zip form, extracted, and you have a totally independent install).
Takes some disk space, but it's user friendly (I don't have to restart after enabling or disabling mods).
Koub - Please consider English is not my native language.

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ssilk
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Re: Mod Presets

Post by ssilk »

And enables also to have different versions of mods for each set.

Implementing a mod-repository would additionally add, that the mod is stored only once, but distributed to the mod-dirs.
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