TL;DR
If you click on the minimap with a spidertron remote selected the spidertron should move there instead of it opening the map and then having to click on the same spot again.
What ?
If you are holding a spidertron remote the spidertron will move to the spot you clicked, instead of opening the map. This would make using the spidertron when close by easier. (In particular for fighting big bases)
Screen Shot
Why ?
This would be useful becuase right now if you want to move the spidertron anywhere not viewable, you have to open the map then select then close the map, this is fine for far away things, but since the minimap shows more area than you can see it would be useful to be able to direct the spidertron to something in that range quickly without having to open map view.
If you click on the minimap with spidertron remote, it should move spidertron instead of opening the map.
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Re: If you click on the minimap with spidertron remote, it should move spidertron instead of opening the map.
I kind of expected it to work that way and tried to use it like that. Sadly the map was opened instead. And that's how I learned you can click on the minimap to open the map. But I would prefer that spidertron walked where I clicked instead when holding a remote.
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
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Re: If you click on the minimap with spidertron remote, it should move spidertron instead of opening the map.
I too thought that It would have already worked like that and was surprised the first time I tried without it working.Qon wrote: ↑Sat Aug 29, 2020 4:40 pmI kind of expected it to work that way and tried to use it like that. Sadly the map was opened instead. And that's how I learned you can click on the minimap to open the map. But I would prefer that spidertron walked where I clicked instead when holding a remote.
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Re: If you click on the minimap with spidertron remote, it should move spidertron instead of opening the map.
I suppose clicking on the minimap opens it no matter what's in hand.
So a check for hand content needs to be added.
Should an artillery remote also fire by clicking on minimap?
Should a blueprint be buildable on minimap?
So a check for hand content needs to be added.
Should an artillery remote also fire by clicking on minimap?
Should a blueprint be buildable on minimap?
Re: If you click on the minimap with spidertron remote, it should move spidertron instead of opening the map.
All this makes only sense if the zoom level of the minimap could be changed.
Cool suggestion: Eatable MOUSE-pointers.
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Re: If you click on the minimap with spidertron remote, it should move spidertron instead of opening the map.
Wrong.
My mods: Capsule Ammo | HandyHands - Automatic handcrafting | ChunkyChunks - Configurable Gridlines
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser
Some other creations: Combinassembly Language GitHub w instructions and link to run it in your browser | 0~drain Laser