Disable construction near enemies/fire
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- Ranakastrasz
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Re: Robot repairs / builds disable on attacks - Save (construction) robots from their doomed fate!
At a thought, use the same logic as character health regeneration. If damage is taken, wait x time before repairs are permitted. Say 10-30 seconds after the most recent damage.
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Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
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Re: Robot repairs / builds disable on attacks - Save (construction) robots from their doomed fate!
True. It takes a lot of wiring to detect when gun turrets fire, a bit of wiring for flame turrets, and a whole heap of mess for laser turrets.MartenM wrote: ↑Mon Jan 08, 2024 10:49 amA lot is possible, but most solutions feel tacky and more like hacks or are just not practical at all.Illiander42 wrote: ↑Sun Jan 07, 2024 4:01 amIt is possible (but very, very clumbersome) to detect when turrets fire currently.
Not really at the quality level of an engineer who launches a rocket.
Re: Disable construction near enemies/fire
[Koub] Merged into older thread with same suggestion.
Koub - Please consider English is not my native language.