TL;DR
I would love to see some slider that will allow for a lot less generous resource patches as I get further from base.What ?
As it is now, resources are getting ridiculously abundant not even so far from base.Please add some additional settings when we generate worlds:
1 - Distance resource modifier (the most important I am looking forward to, may be separated to size and richness or same for both),
2 - Starting resources modifier (just in case if we like to have rich start with not too ridiculous expansions, I wouldn't mind only one value for all the resources not to complicate things too much).