In game programming
Moderator: ickputzdirwech
- planetmaker
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Re: In game programming
That does not fit the game. It would basically exposing the modding API for ingame use by the player. And we're not even talking UI problems here
Re: In game programming
It's also pretty bad for performance
Can be done with a mod though:
https://mods.factorio.com/mod/LuaCombinator2
Can be done with a mod though:
https://mods.factorio.com/mod/LuaCombinator2
Re: In game programming
The „right“ Implementation of such a feature would be (in my eyes of course) to write programs via combinators and put such an automat into a box, so that it can be used like a combinator. I think it is possible to convert any program into a setup of combinators, like it is possible to replace software with hardware.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
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I still like small signatures...
Re: In game programming
This mod works very well. I can use this mod.