Building modes

Suggestions that were added to the game.

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ssilk
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Building modes

Post by ssilk »

Switching to a building mode, should enable faster built and less micro-management while building. They may be only available after some research.

Example: belt-mode
Klick and draw will create an uninterrupted belt of the chosen type (of course non needs to be chosen, if not researched yet) and the direction is the direction you draw. If you draw outside of the commanders area, the commander runs in the direction. If you press shift, an underground belt is built. If you don't have belts left, they are automatically put into the built-lane.

Power-line-mode
The power lines and areas, which are supplied are much more highlighted then now. Clicking will place a power line, click again remove it. If you don't have any lines left, they will be added to the commanders production-line.

Some modes are thinkable. Mining, weapons, factory, energy...
Switching between the modes perhaps by pressing M then B for belt-mode... Q returns back.
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NotRexButCaesar
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Re: Building modes

Post by NotRexButCaesar »

This has been implemented with smart belt dragging
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