Show drained amount in different texture in electric network info

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Imperio
Burner Inserter
Burner Inserter
Posts: 11
Joined: Sun May 14, 2017 3:54 pm
Contact:

Show drained amount in different texture in electric network info

Post by Imperio »

TL;DR
Electric network info would function as it does right now, but instead of showing only the total overall consumption of one machine type, the bar would have "active" and "drained" sections.

What ?
Basically, something like this:
3RLoEGB.jpg
3RLoEGB.jpg (90.95 KiB) Viewed 1105 times
But of course, the texture could be nicer.

Why ?
You could see at a glance if your factory is under optimal load. More drained = more idle assemblers...
Darinth
Filter Inserter
Filter Inserter
Posts: 323
Joined: Wed Oct 17, 2018 12:17 pm
Contact:

Re: Show drained amount in different texture in electric network info

Post by Darinth »

Where I'm pretty certain factorio doesn't track what each individual building drains, but instead calculates an aggregate demand and supply and then uses accumulators to make up the difference if possible, there's no way to see what an individual building or building type drains. If you want to see what is currently being drained/recharged look for the accumulators in your consumption/production graphs. In this case, I can see your accumulators are actually being charged at the moment because they show up on your consumption as consuming 3MW of power.
User avatar
eradicator
Smart Inserter
Smart Inserter
Posts: 5211
Joined: Tue Jul 12, 2016 9:03 am
Contact:

Re: Show drained amount in different texture in electric network info

Post by eradicator »

Imperio wrote: Fri May 31, 2019 8:34 pm You could see at a glance if your factory is under optimal load. More drained = more idle assemblers...
Drain is a constant factor. It is always consumed regardless of if machine is working or not.
Author of: Belt Planner, Hand Crank Generator, Screenshot Maker, /sudo and more.
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Post Reply

Return to “Ideas and Suggestions”