The first issue we had was one red circuit isn't as much worth as a metal or iron plate, so we came with the next list of trading value of each item.
fuel/coal=0.01$;
ore=0.05$;
plastic=0.25$;
plates=0.50$
steel=1
$oil-barrel=2$
;alien=5$;
green-cir=10$;
red-cir=50$;
solar=100$;
blue-cir=1000$;
we had loads more but that is for the market to figure out.
I believe if we let people each of them specialize in a certain product you got a way more productive economie/game

But because the game isn't build for this it was really hard to do it in late game, so i was wondering if you might implement this in the game instead of fighting the aliens you battle as a corporation to make the most profit or something.
It ads a big value to game because it has with this multiple ways to play.
Please don't be affraid to ad this, you will adres a new target group.
sorry for my english
i would appriciate a view why it hasn't done already.