Well, Dakkanor, I don't see why this needs to become an issue. While trading would most likely end up playing a significant role (as I believe it should), especially if there are special buffs and items involved, nothing is stopping us from suggesting a simple "Allow trading" button in the scenario editor. If it's not on, there's no trading, ensuring everyone gets to play the way they like the most. Can't get a better alternative than this one!i was trying to think up a setup where you could happily play without the market without a major disadvantage, OR be able to base your entire economy around trading,
If there's trading in a campaign now, that's a different issue for sure. But in this case, if trading is not mandatory, you may prefer to play without taking advantage of it. If it is mandatory, it should be seen as the "Scan 50 sectors" mission: we don't really feel like doing it and it's only there to make the campaign progress, but it has to be done (this, of course, running on the basis that the scenarios wouldn't ALL be completely lacking in certain resources (I, too, see no reason to impose trading - it should be something exploitable, not mandatory).
But, campaign aside (which I think would require an extensive amount of designing and programming), I'm just trying to figure out how feasible an option it would be in a multiplayer scenario for now, where the devs might not need as much work implementing it (again, I do NOT have a clue as to the amount of work and effort it would require to implement something ten times simpler than the stuff we're talking about).
So, so far, general preferences seem to converge on a no-currency trading system. There is also the "cost fluctuation according to supply and demand" sytem vs the "constituent items + build stages = value" system, where higher value means better ratios to trade with the A.I. Come to think of it, if the A.I. can work out the ratios, nothing stops it from forcing it onto players directly trading with each other, e.g., "you need 50 item X to buy 10 item Y from player Z".
Great to be having this discussion!