Alerts display

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DanGio
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Alerts display

Post by DanGio » Sat May 06, 2017 10:08 am

Hello, I'd like to suggest a few tweaks for the new custom alerts display (Programmable speaker > Show alert) :

1 - Right now, when 2 alerts with different icons are on, only 1 icon appears at the bottom. I think all icons should be visible right next to each other for maximum "alert efficiency".

2 - Right now, when multiple alerts with the same icon and the same text are on, 1 icon appears at the bottom, fine, but the alert's tooltip displays all alert texts, like :
Our mine is running low.
Our mine is running low.
Our mine is running low.
Our mine has collapsed.
Our mine has collapsed.
I think it should display :
Our mine is running low. (3)
Our mine has collapsed. (2)
3 - Finally, in the last case (multiple alerts, 1 icon), clicking multiple times on the icon at the bottom should cycle view on the map between all alerts locations (currently it focus view on 1 alert location only, the first one).

Thank you for reading, sorry for not speaking english correctly !

Tekky
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Re: Alerts display

Post by Tekky » Thu May 11, 2017 10:11 pm

The following thread is somewhat related to this suggestion, as it also involves a discussion about alert management:

viewtopic.php?f=6&t=46386 Dismissing alerts

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_alphaBeta_
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Re: Alerts display

Post by _alphaBeta_ » Fri May 12, 2017 4:28 pm

I completely agree and elaborated in the same related thread from above here. Essentially it would be nice to have all alert icons be along the bottom of the screen or compiled elsewhere. Perhaps an option on a per-speaker basis that allows for icon stacking? This would allow the player to choose which alerts stack, and which ones have space to themselves on the screen for importance.

NeilN
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Re: Alerts display

Post by NeilN » Mon Jun 05, 2017 11:12 pm

We really do need the alert icon cycling through the various active alerts for this feature to be truly useful.

Factorie
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Re: Alerts display

Post by Factorie » Tue Jun 06, 2017 12:37 am

NeilN wrote:We really do need the alert icon cycling through the various active alerts for this feature to be truly useful.
This. Alerts would be impossible to follow without it.

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Re: Alerts display

Post by NeilN » Wed Jun 07, 2017 11:11 pm

BTW, if you're working on this, it'd be nice to have the option to display the signal output in the alert text.

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Re: Alerts display

Post by theDirector » Wed Jan 02, 2019 12:08 am

For mod-making (player.add_custom_alert) this is also relevant. Multiple custom alerts (with different signaID as icons) are all showing up under the first icon that is currently active. While it does show each alert's text on-hover, there's no way to click through each individual alert.

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