Currently, to delete a blueprint, one must assign a blueprint to some entity or collection of entities before the blueprint can be accessed via right-click and deleted.
I suggest that a blank blueprint could have a right-click GUI (similar in behavior to the deconstruction planner), that would have a button to delete the blank blueprint, as well as the other functions a blueprint has (choosing the icon or selecting the components.)
Thanks!
Right click menu for blank blueprint
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Re: Right click menu for blank blueprint
I would like to second this suggestion by Cryotech. Currently, I might have a blueprint that I accidentally made in my inventory, yet the only way I can delete it is if I make a blueprint with stuff in it. Otherwise, the interface to delete it is impossible to show.