Right now, when you move around a battery within your armor it completely loses charge.
I wonder if there would be a way to make the batteries memorize their state of charge.. So when you swap them around they don't lose all their charge.
It also does not make much sense from a realistic standpoint..
Make armor batteries not lose their charge when moved
Moderator: ickputzdirwech
Make armor batteries not lose their charge when moved
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Re: Make armor batteries not lose their charge when moved
The downside to this would be that they'd be impossible to stack once they've been used once.
Re: Make armor batteries not lose their charge when moved
The stacking could be fixed (e.g. average charge automatically like what happens with damage now — did you ever try deconstructing damaged wall sections in 0.14?).
I'd like this fix. And then, of course, we need charge stations.
For now I'm using this mod, which is great: https://mods.factorio.com/mods/DaCyclop ... hargePacks
(I have four roboports in power armour mk1, exoskeleton and nightvision — that would be impossible to power with just weak solar panels.)
I'd like this fix. And then, of course, we need charge stations.
For now I'm using this mod, which is great: https://mods.factorio.com/mods/DaCyclop ... hargePacks
(I have four roboports in power armour mk1, exoskeleton and nightvision — that would be impossible to power with just weak solar panels.)
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Re: Make armor batteries not lose their charge when moved
Good argument. i am up to thatleoch wrote:The stacking could be fixed (e.g. average charge automatically like what happens with damage now — did you ever try deconstructing damaged wall sections in 0.14?).