Pick Up, Placement Range indicator

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Ranakastrasz
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Pick Up, Placement Range indicator

Post by Ranakastrasz » Sun Jun 15, 2014 11:30 pm

The grenades have a circle around you showing how far you can throw them. This should be possible, if a toggled option, for everything applicable.

When holding f, display pick up range.
When picking an item to place, display placement range.

Also, if spacebar or c is held down, display weapon range.

When placing turrets or anything else aura-like, display it's range, similar to how power lines currently do.
Last edited by Ranakastrasz on Mon Jun 16, 2014 5:59 pm, edited 1 time in total.
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Re: Pick Up, Placement Range indicator

Post by Robbedem » Sun Jun 15, 2014 11:45 pm

Good idea!

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CreeperDaReeper
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Re: Pick Up, Placement Range indicator

Post by CreeperDaReeper » Mon Jun 16, 2014 12:29 am

+1 for this since I've come across plenty of times where it would have been useful.

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Re: Pick Up, Placement Range indicator

Post by tralala » Mon Jun 16, 2014 10:39 am

+1

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Re: Pick Up, Placement Range indicator

Post by Marconos » Mon Jun 16, 2014 2:10 pm

Love this idea

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Re: Pick Up, Placement Range indicator

Post by Koub » Mon Jun 16, 2014 4:55 pm

Oh yes please !
+1
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Re: Pick Up, Placement Range indicator

Post by blackopsman9999 » Wed Jun 18, 2014 4:21 am

plus all the ones.

Artman40
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Re: Pick Up, Placement Range indicator

Post by Artman40 » Wed Jun 18, 2014 8:41 am

Let's improve it: When not in range when placing the building, you would put down a ghost building which is placed when you come in range (as long as you have the building). Although that would also be useful if you manage to place the building on where you're standing at that moment.
Last edited by Artman40 on Wed Jun 18, 2014 9:14 am, edited 1 time in total.

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CreeperDaReeper
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Re: Pick Up, Placement Range indicator

Post by CreeperDaReeper » Wed Jun 18, 2014 9:04 am

Artman40 wrote:Let's improve it: When not in range when placing the building, you would put down a ghost building which is placed when you come in range (as long as you have the building).
[BLEEP] YEAH! +Infinity!

(Sorry but this just sounds awesome.)

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Re: Pick Up, Placement Range indicator

Post by Artman40 » Wed Jun 18, 2014 3:31 pm

CreeperDaReeper wrote:
Artman40 wrote:Let's improve it: When not in range when placing the building, you would put down a ghost building which is placed when you come in range (as long as you have the building).
[BLEEP] YEAH! +Infinity!

(Sorry but this just sounds awesome.)
This could also work the other way around so you could place a ghost building if you're standing on a building site.

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