Health bar that changes colors on percentage

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Robot721
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Health bar that changes colors on percentage

Post by Robot721 »

Self explanatory. Green, followed by yellow, followed by red, and then blinking red for say 10-20% and under. Ideally it's a gradient that shifts though the colors. The constant green color makes it slightly clumsy to have to look down and visually inspect the spacing within the bar to see your health.

Tekky
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Re: Health bar that changes colors on percentage

Post by Tekky »

I agree with your suggestion. It happened several times to me that I suddenly died, without even noticing that my health was low.

However, I'm not sure if a gradient would be appropriate, because a sudden change in color would be more noticable than a gradual change.

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Re: Health bar that changes colors on percentage

Post by posila »

Tekky wrote:I agree with your suggestion. It happened several times to me that I suddenly died, without even noticing that my health was low.
If the whole screen flashing red didn't give out you were taking damage, I am not sure what will :)

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ssilk
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Re: Health bar that changes colors on percentage

Post by ssilk »

Yes. And I don't see the deeper use-case of this.
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Re: Health bar that changes colors on percentage

Post by Nich »

Well I like the idea. I guess it really come down to how hard is it to implement and how many resources it requires.

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Re: Health bar that changes colors on percentage

Post by Tekky »

posila wrote:
Tekky wrote:I agree with your suggestion. It happened several times to me that I suddenly died, without even noticing that my health was low.
If the whole screen flashing red didn't give out you were taking damage, I am not sure what will :)
I tested it now and you are right. It is pretty obvious. I guess the reason why I died suddenly must have been that I had very strong shields and when they were gone, my health bar depleted to zero very rapidly. :)

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