Another end-game Idea

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emithekiller
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Another end-game Idea

Post by emithekiller »

I made this post on reddit about it : https://www.reddit.com/r/factorio/comme ... game_idea/

I would like the devs opinion on if it is doable or not


Here's the post:


Well, after seeing this post: https://www.reddit.com/r/factorio/comme ... e_content/

from gyro2death, I thought of that "human system contact" and the "trading system".

Maybe another idea could be inspired on today's market and economy internal wars.

Think about this: You are ALONE on a planet, so the WHOLE planet is yours... Against corporations with other planets, other production rates, economies, societies, science, technology, etc. What couldn't you do?


You only got one problem: Your life span. As any other normal human, you have a limited age. So the game could be set to a determined living year rate, depending on the selected difficulty, in which you must get, research, or even buy the "eternal life" formula. At that point the life bar would disappear. It's pointless to say that if you run out of life you would die and loose....

After that milestone, the goal would be to dominate the universe economy, competing against other corporations. So after naming your factory-corporation, the market would be open for you to negotiate (and dominate).

As any war, you would have at your hands the common war tools: Spy robots, assault robots, peace treats, war treats, unions, etc


This would not require a great rework on graphics as it would just be based on charts, and even maps!


Regarding to the maps, I would like you to see a free game for android: Galimulator. It's a map based game in where you can see the galaxy domination over time. Here you got the Play Store link: https://play.google.com/store/apps/deta ... ator&hl=en Here you got the Youtube gameplay-trailer video: https://www.youtube.com/watch?v=YVf6qiNFp-I

Its a pretty interesting game, in fact. Here i'm talking about the map-based galaxy domination graphics or charts. So, in the long run, you could even buy or fight for other planets, to dominate the industry and become the greatest corporation ever!
As i said, this would not require a lot of graphics, but* it would require A LOT of logic and programming, which is not an easy task


Aditional community features / ideas


qwqw1555: Lifespan challenge would be disabled as default to remove stress for new players. ( It could be activated on map generation? )
Emithekiller: Reaching the human system would enable the infinite research system, as it would provide a lot of knowledge.
Emithekiller: If item trading would be enabled for the market, one could have a landing pad (or many), in which special space ships land to get the resources needed, or sold, and then take off, without any other interaction (At this time i remember the game Planetbase in which spaceships land on landing pads and take the items away)



What do you think about this? I'd love to hear read your comments

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ssilk
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Re: Another end-game Idea

Post by ssilk »

added to viewtopic.php?f=80&t=24090 Collection of End-Game-Ideas / Enhancing Endgame
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