Actually you can use gates to check if players are near the gates, but other detection source would be nice too allow this without gates.
Example for a walking path crossing a trainroute. If a player is inside an area, the train signal keeps red.
Need player detection stuff
Moderator: ickputzdirwech
Re: Need player detection stuff
Actually you can use the gate as such a detector.
But, well, a sensor only for that would make sense, eventually.Cool suggestion: Eatable MOUSE-pointers.
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- aubergine18
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Re: Need player detection stuff
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Re: Need player detection stuff
Hm. I think he wants something more like an infrared-sensor.
Cool suggestion: Eatable MOUSE-pointers.
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Re: Need player detection stuff
It would need player move event as described by devs here: viewtopic.php?f=28&t=34556
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