I haven't seen this suggested, but I'm sorry if it's come up before.
Can you make it so that pumpjacks, refineries, liquid tanks storing flammables explode more spectacularly? So that in the event of your precious flammables being nibbled to death by aliens, a chunk of your base could be obliterated. Maybe on top of the initial explosion, you could have your base covered with fire. I don't know if there's a way to also scale the destruction by how full the tank is but that would be cool too.
Explosions? Like for reals
Moderator: ickputzdirwech
- Deadly-Bagel
- Smart Inserter
- Posts: 1498
- Joined: Wed Jul 13, 2016 10:12 am
- Contact:
Re: Explosions? Like for reals
Lol, just imagining a chain reaction in those megabases that have like 50 tanks of each type of oil. Then the finale when the player's processor explodes xD
Money might be the root of all evil, but ignorance is the heart.
-
- Filter Inserter
- Posts: 250
- Joined: Wed Mar 02, 2016 10:09 pm
- Contact:
Re: Explosions? Like for reals
Like this?
Factorio, Directed by Michael Bay - Factorio Mods https://mods.factorio.com/mods/madmaste ... hael%20Bay
Factorio, Directed by Michael Bay - Factorio Mods https://mods.factorio.com/mods/madmaste ... hael%20Bay
Re: Explosions? Like for reals
Kind of, but less... zealous. I only want flammable stuff to be more dangerous to handle and to protect.
Re: Explosions? Like for reals
Wreckage Pollution adds a little bit of these: https://mods.factorio.com/mods/sparr/wreckage-pollution
But i guess there is no 'Dangerous Goods tend to explode randomly' - mod.
Maybe you want to make a mod suggestion? This would get ready earlier as the integration in vanilla.
Greetings steinio
But i guess there is no 'Dangerous Goods tend to explode randomly' - mod.
Maybe you want to make a mod suggestion? This would get ready earlier as the integration in vanilla.
Greetings steinio