Getting run over by trains is fun. No really, it is. But it gets old the hundredth time in the same game.
So, to address this there should be an item that marks train blocks as occupied when you are in them. A late game item, that is placed in a power armor. Gotta let people have some fun before taking care of the issue.
Personal transponder - Avoid getting run over by trains
Moderator: ickputzdirwech
Re: Personal transponder - Avoid getting run over by trains
I point to viewtopic.php?f=80&t=7717 Can the player be killed by train? (Train kills?!)
Many ideas and links in that thread.
Many ideas and links in that thread.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
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I still like small signatures...
Re: Personal transponder - Avoid getting run over by trains
I think you can do this already with circuit network
Re: Personal transponder - Avoid getting run over by trains
You can using clever things like for example putting wall around your whole track, then only letting you through when its green....OR you could be silly and place a single piece of gate that is always open, but when you are close to it it closes. Thereby making the train hit iT, not youMendel wrote:I think you can do this already with circuit network
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Noticed the told change in FFF #111 so il continue to use my signature ^_^Thanks for listening to our suggestions, devs !
I would jump of joy if we could specify which tiles spawned in a surfaces
Re: Personal transponder - Avoid getting run over by trains
Can't you hook up rail signals to the circuit network to do cool things like have automatic gates? You can't do anything for a player dumb enough to play on railroad tracks, just like IRL.
I don't think there's any way to force trains to slow down. They'll barrel down at full speed no matter what, which makes them much harder to spot.
I don't think there's any way to force trains to slow down. They'll barrel down at full speed no matter what, which makes them much harder to spot.
Re: Personal transponder - Avoid getting run over by trains
You can create a mod that uses this: https://wiki.factorio.com/index.php?tit ... rain#speedbobucles wrote:Can't you hook up rail signals to the circuit network to do cool things like have automatic gates? You can't do anything for a player dumb enough to play on railroad tracks, just like IRL.
I don't think there's any way to force trains to slow down. They'll barrel down at full speed no matter what, which makes them much harder to spot.
Where it looks specificly for the player and if he is near tracks and a train is near him then it could have the speed of the train set to 0 and then the train would take some damage.
Basically a failsafe method of saving the player from deaths xD!
Player would have to stand on a track for the speed to be changed.
Its basically aprox 10-20 lines of code that needs to be run every second or so.
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Noticed the told change in FFF #111 so il continue to use my signature ^_^Thanks for listening to our suggestions, devs !
I would jump of joy if we could specify which tiles spawned in a surfaces