It's no secret that some clients will fall behind once in a while after the initial connection catch up.
The game resolves this situation in the simplest, yet most logical way possible. It simply disables local input and starts updating as fast as it can.
However, the player isn't told this. There is no progress bar to track how close the client is to catching up with the server again.
Show catchup progress even in game
Moderator: ickputzdirwech
Re: Show catchup progress even in game
Added to viewtopic.php?f=80&t=32968 Collection of Of Ideas around Multiplayer: Lobby-Features, Joining, Mod&Game-Loading, ...
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...