Why?
I'm comming from posting.php?mode=reply&f=6&t=31231#pr197381 When deconstructing a chest, logistic bots remove it's items
where we discussed around gaps in the implementation of personal roboport and that it is unfinished yet.
In other words: As it is now it is sometimes extremely annoying, when you deconstruct a bigger construction or a chest and the personal bots will overfill your inventory in a way, that nothing could be done anymore.MeduSalem wrote:More than that. It made me ragequit the game several times after the personal roboports have been introduced. That's why I'm not using it at all.ssilk wrote:For example: If you deconstruct some full chest, your personal robots will easily fill your inventory to a point, where you are not able to do anything. You even cannot change the item in hand. That blows up some of my blood vessels, when I come into that situation.
Suggestion
Either you have some kind of simple automatic. Like now: "Prefer the personal bots for construction, but if there are none left, use the stationed bots of the logistic network."
Such generality is not useful if you want to deconstruct something. See above.
So we need an alternative solution and that could be only something, where the player decides how the next ghost-construction action (which includes also placing a blueprints) will trigger the robots.
That ghost-constructions modes might be implemented as some toggle (key-press), which switches between:
- Only stationed bots
- Prefer stationed bots, use personal bots only, if (items or bots) not available
- Prefer personal bots, use stationed bots only, if (items or bots) not available (BTW: This is the current mode!)
- Only personal bots.
And another toggle:
- Personal bots will try to deconstruct into logistic network, if not too far away.
So each ghost needs to know then, in which of the modes it was created (or marked for deconstruction). There must be some kind of visual feedback, so that the player can see, in which mode it is placed (No idea, how that could be looking).
You need of course also a tool, to change that mode afterwards. Good reasons are, that they mixed up the mode or miscalculated the items and now need to change the priorities or see below about planning.
Planning Mode?
Think to a 5th mode:
- Planning. (Never construct this.)
This is the planning mode. You can construct any entity, but it will be built as ghost in a mode, that never will request a construction bot.