God mode options in New game

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y.petremann
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God mode options in New game

Post by y.petremann »

"New Game" is interessant because it let us configure our world, but we can't activate Sandbox/GodMode with the interface, it could be really cool.
Last edited by y.petremann on Sun Mar 30, 2014 4:53 am, edited 1 time in total.

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ssilk
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Re: Gos mode options in New game

Post by ssilk »

You can turn it off via console. I sure you'll find it in the wiki or here.
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Re: Gos mode options in New game

Post by kovarex »

You can start normal game and print this:

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game.player.character = nil
And your game becomes god mode.

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y.petremann
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Re: Gos mode options in New game

Post by y.petremann »

I already does that, But the point here was to implement an options directly in the new game screen.

More precisely, I've already talk about gain god controls and returning to character https://forums.factorio.com/forum/vie ... =33&t=2972 and I does that :

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game.player.setcontroller{type=defines.controllers.god}

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Dysoch
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Re: Gos mode options in New game

Post by Dysoch »

y.petremann wrote:I already does that, But the point here was to implement an options directly in the new game screen.
thats already present!
under scenarios, check sandbox!
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y.petremann
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Re: Gos mode options in New game

Post by y.petremann »

Dysoch wrote:
y.petremann wrote:I already does that, But the point here was to implement an options directly in the new game screen.
thats already present!
under scenarios, check sandbox!
But it can't let us change options like in New Game ...

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Re: Gos mode options in New game

Post by ficolas »

I see your point, and maybe it would be nice to have a option to turn on/off sandbox in the new game menu.

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