Transport pollution via pipe and barrels

Post your ideas and suggestions how to improve the game.
Post Reply
kengonakajima
Inserter
Inserter
Posts: 39
Joined: Thu Feb 27, 2014 2:37 am
Contact:

Transport pollution via pipe and barrels

Post by kengonakajima »

Gather pollution with some air-conditioning tower,
and move condensed pollutions in to the middle of remote woods.
The pollution can be moved via pipe/barrels/solid objects.

This will help your base clean and also adjust/control enemy activities .

User avatar
AlexPhoenix
Fast Inserter
Fast Inserter
Posts: 149
Joined: Tue Feb 18, 2014 7:48 am
Contact:

Re: Transport pollution via pipe and barrels

Post by AlexPhoenix »

pollution is more like noise, not air-pollution.

slay_mithos
Fast Inserter
Fast Inserter
Posts: 204
Joined: Tue Feb 25, 2014 7:22 am
Contact:

Re: Transport pollution via pipe and barrels

Post by slay_mithos »

Dytech (a mod) has something similar to that idea, but not quite the same:

Pollution related modules (enhancing or reducing pollution) and pollution related machines (one that produces pollution, the other cleaning it).

If I were you, I'd go to his suggestion thread and ask if the pollution cleaning machine could 'produce' an item/liquid that is then used by the other machine in order to generate the pollution.

User avatar
Dysoch
Filter Inserter
Filter Inserter
Posts: 442
Joined: Fri Oct 18, 2013 2:27 pm
Contact:

Re: Transport pollution via pipe and barrels

Post by Dysoch »

slay_mithos wrote:Dytech (a mod) has something similar to that idea, but not quite the same:

Pollution related modules (enhancing or reducing pollution) and pollution related machines (one that produces pollution, the other cleaning it).

If I were you, I'd go to his suggestion thread and ask if the pollution cleaning machine could 'produce' an item/liquid that is then used by the other machine in order to generate the pollution.
Already planned ;)
With only 1 machine instead of 10, that checks the module inside inventory if it is pollution cleaning or producing module, and works accordingly
Image


sparr
Smart Inserter
Smart Inserter
Posts: 1095
Joined: Fri Feb 14, 2014 5:52 pm
Contact:

Re: Transport pollution via pipe and barrels

Post by sparr »

https://forums.factorio.com/forum/vie ... =14&t=2578

this mod lets you capture pollution and turn it into toxic waste, which is then used for making poison mines.

slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Re: Transport pollution via pipe and barrels

Post by slpwnd »

I think some pollution handling should make it to vanilla eventually.

Post Reply

Return to “Ideas and Suggestions”

Who is online

Users browsing this forum: No registered users