First things first: Why do I made this post?
Things are changing & evolving, and soon its time to improve a thing what the devs are avoid (I think)
Well. Everybody who is talking about the random generated maps thinks it's not doing its job's well. There is a big percent of the generated maps are bad or worse.
In my time (yea, I am old) the games had fix maps, and with fix maps there were fixed tactics. And I loved them. These random generated things are come with Minecraft (and its clones) I think.
Some are talk about the trains are not remunerative. And yes. Some times the normal/basic (with everything on normal) map comes with so much resources you don't need any logistics, and some times it comes with resources too far from the centre, so its far behind the enemy lines and you don't have the resources for the battle, so you just give up or die trying.
BUT:
>Fixed map is not infinite. Should it? Yes or no?
Do anyone remember the map creator of Simcity 4? What if you start on a fix map then you could connect new maps?
>Too few visual things (yet). I bet Jurek work on this hard! (to Him: Make me some pretty flowers and birds what makes the game fabulous! No homo!)
>A problem with the map creator as it is: the things are too fix. If you create a map it will be solid. If an oil says it has 300% then it has 300%, you can't change it without changing the map. When you pick a map you could change its properties like in random generated maps. Short: map is fix but not the numbers
tl;dr : You should, It's a discussion, THEN you should hit the Reply button, I want to know how the others feel