
It appears to be heavily based on perlin noise which produces very random and chaotic results.
The many tiny lakes that only get in the way of building a factory are frustrating. Cull these please.
Always starting in the middle of several lakes is frustrating because it means there's no room for an orderly factory in the starting location.
Terrain segmentation creates a leopard pattern of different terrain types which is extremely ugly. The combination of very low terrain segmentation and water only in starting area also seems bugged and always produces horrendoues leopard patterns.
I think it would be much more interesting is terrain segmentation was removed entirely in favor of a biome choice (all desert, all woodland, etc).