Some small idea to make the game more complicated for no sane reason
At the moment we have accumulators, which store a more ore less large quantity of energy but with limited discharge and charge rates. I was thinking of extremely lowering these recharge rates to let them feel more of "battery" and long-term storage.
On the other hand to add some kind of capacitor, with extremely high recharge and discharge-rates but with very low capacity when you need really high energy-spikes for short time eg, lasertowers shooting.
Well would only make sense after some sort of energy-system revamp... At the moment if you have idle steam engines as reserve, they can go from 0% to 100% within miliseconds.
Batteries and capacitors
Moderator: ickputzdirwech
Re: Batteries and capacitors
Or perhaps also making steam engines unable to run / run efficiently with 30% load.
But then it would be just too annoying at the beginning when you don't have any capacitors.
and capacitors and batteries are DC things, which means they need a nontrivial piece of circuitry that "makes the energy back into AlternatingCurrent"
But then it would be just too annoying at the beginning when you don't have any capacitors.
and capacitors and batteries are DC things, which means they need a nontrivial piece of circuitry that "makes the energy back into AlternatingCurrent"
Re: Batteries and capacitors
Hm. I would think to some some event, a shunt fault/electric short which suddenly reduces the power of the accus to zero.
A new native organism which likes electricity and grows with it. Some slimy, fungi organism, which can't be killed by lasers/guns. It's in the air like
fungi. You can't protect against it. We need to use poison to kill it.
A side effect is: This organism takes the energy and pollution and cleans the air! Now we only need to avoid it to come to the accus.
A new native organism which likes electricity and grows with it. Some slimy, fungi organism, which can't be killed by lasers/guns. It's in the air like
fungi. You can't protect against it. We need to use poison to kill it.
A side effect is: This organism takes the energy and pollution and cleans the air! Now we only need to avoid it to come to the accus.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...