It would be nice if the radar provided a way to see incoming attack within a radius and provided something for the player to be able to timely respond
A radar would have a detection radius and show a red arrow on the screen border for pointing to enemy group that are within the radius but outside the player view
Damage/attack indicator
Moderator: ickputzdirwech
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Re: Damage/attack indicator
You see them if you built radar. And when you press M you see the attack on the map. What's missing is, that the attack also is shown on minimap. But I'm sure the devs already know that.
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Re: Damage/attack indicator
I see the map dots if that's what you mean but I have to check the map, I would just need something to alert me explicitly if i am focused somewhere
(Maybe i missed it I have a radar but unsure to which clue to look after)
(Maybe i missed it I have a radar but unsure to which clue to look after)
Re: Damage/attack indicator
How would you distinct an incoming attacking alien from an alien moving in your direction?
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Re: Damage/attack indicator
I'd say that radar could have an upgrade "Early warning" that when researched, the radar will make some noise when enemies come to its range.
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Re: Damage/attack indicator
something like this?
Re: Damage/attack indicator
What is that nostalgy image?LoSboccacc wrote:something like this?]
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Re: Damage/attack indicator
it is called laziness
Re: Damage/attack indicator
Still dont get itLoSboccacc wrote:it is called laziness
Re: Damage/attack indicator
He has that old screenshot somewhere and was too lazy to take a new one