The deconstruction planner is great but it feels a bit backwards and/or not as smooth as it could be and I believe the blueprint actually holds the answer.
I would love the ability to either have a new button or an additional hotkey similar to super-force paste when using the deconstruction planner. When you finish your selection of the area using the deconstruction planner (either with the new button and/or new hotkey) a UI to pop up with all the items in the area you selected and you can deselect the items you want to be deconstructed.
For ease, it would more-less use the same UI of the blueprint (excluding the snap to grid area) with maybe it has a red-ish hue to the window boarder to it (and give blueprints a blueish hue to help separate). This UI would show you what you have selected, all the components you selected to be deleted (to which you can unselect which you want to keep/maybe a button to unselect/select all as well for speed), and possibly even filters such as "copper wires", "red wires", "reset combinators" and/or more.
Thank you for coming to my TedTalk.
Dynamic Deconstruction Planner
Post your ideas and suggestions how to improve the game.
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