Allow adding aliases to items

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Emily-B
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Allow adding aliases to items

Post by Emily-B »

What?
Let players add their own names for items, primarily for the sake of searching. For example, calling 'processing units' 'blue chips'. This could mean adding one alternate name, several, or even flat out replacing the names of things.
Why?
I've seen suggestions to add such synonyms as baked-in, but I've also seen several different ways of referring to the same item. Letting players add their own names would allow this functionality without bloating search results.

The sheer number of times I've tried searching 'red chips', 'blue belts', 'LDS', 'blue science', etc. and having to then backspace, remember the actual name, then search again speaks for itself. Implementing a function like this would make that experience only really happen once or twice per item before the player would (hopefully) add the alias they're using to the item.

In my anecdotal experience, this shows up in multiplayer far more than singleplayer, likely because encouraging faster comms (pressure from enemies) means trying to find quicker or simpler ways to refer to items. Though internally I will always recall 'blue chips' far easier than 'processing unit' since it doesn't follow the naming scheme of the preceding circuits.

PSYCHOELECTRIC
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Re: Allow adding aliases to items

Post by PSYCHOELECTRIC »

+1, something similar to the upgrade planner where you simply add the item, and manually put in the words you want, and if you have multiple words for the same simply use a comma. i think adding some sort of "alias" book would be good for new saves or people who also innately know it by a certain name to share a la blueprint sharing

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BlueTemplar
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Re: Allow adding aliases to items

Post by BlueTemplar »

And in particular, for resources :
viewtopic.php?p=633812#p633812
BobDiggity (mod-scenario-pack)

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