Idea #1: Show the number of each item that is spoiling over time.
Idea #2: Read the average spoilage across the factory per-item. This might also be helpful as a lowest X% instead.
Avoid spoilage is key to managing resources and pollution on the planet. Knowing which items are spoiling around the factory would help pinpoint problems. So if I have a bunch of mash spoiling there is obviously a problem with that production. Where if no jelly is spoiling then they are properly balanced.
Access to the average spoilage would indicate where the factory might be cutting too close. Expanding production or slowing down may lead to spoilage.
Spoilage Statistics
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
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