Rename nuclear fuel to reduce ambiguity

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Redrune75
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Rename nuclear fuel to reduce ambiguity

Post by Redrune75 »

TL;DR
Rename the nuclear fuel item (to something else more unique, I would suggest Kovarex fuel) to reduce ambiguity with the nuclear fuel category of items.
What ?
The term "nuclear fuel" currently refers to 2 things in Factorio:
1) A category of items that can be burned in a nuclear reactor to produce heat
nuclear fuel 1.png
nuclear fuel 1.png (82.82 KiB) Viewed 377 times

2) Rocket fuel enriched with U235 for use in entities that accept burnable fuel
nuclear fuel 2.png
nuclear fuel 2.png (16.68 KiB) Viewed 377 times

Somewhat confusingly at first glance, an entity that consumes nuclear fuel (1) cannot consume nuclear fuel (2). I would suggest renaming nuclear fuel (2) to Kovarex fuel, since it is unlocked by the Kovarex enrichment process research, and the name would be unique both within Factorio and probably the rest of the world outside of the game. I think something like "enriched rocket fuel" could also work.
Why ?
This would be a simple change to increase the clarity of fuel terminology, and would likely help avoid confusion for newer players.

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MEOWMI
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Re: Rename nuclear fuel to reduce ambiguity

Post by MEOWMI »

The slot inside the reactor will, if hovered over, specify that it can only take "Uranium fuel cell", but this discrepancy is a little odd. What's extra weird is the capitalization (or lack of its consistency). I checked in another language, and the same issue is present. It's as if it's indeed displaying the text "consumes [item:the nuclear vehicle/burnable fuel]" rather than referring to the correct item name or just saying "consumes nuclear fuel [as a general terminology for fuel type]". All it really takes is referencing the right item name.

FuryoftheStars
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Re: Rename nuclear fuel to reduce ambiguity

Post by FuryoftheStars »

I've always felt like the burnable nuclear rocket fuel was kind of magicy, and thus have never liked its inclusion into the game, but yeah, I agree that it should be named something different. My vote would be for something like "enriched rocket fuel". I always have a hard time remembering the name "Kovarex". :P
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles

Redrune75
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Re: Rename nuclear fuel to reduce ambiguity

Post by Redrune75 »

MEOWMI wrote:
Tue Mar 12, 2024 9:53 am
[...] rather than [...] just saying "consumes nuclear fuel [as a general terminology for fuel type]"...
That is actually what it's doing. Uranium fuel cells are classified as Nuclear fuel (1).
uranium fuel cell.png
uranium fuel cell.png (8.29 KiB) Viewed 290 times

Compare to coal, which is a Burnable fuel.
coal.png
coal.png (3.74 KiB) Viewed 290 times

Or nuclear fuel (2), which is also a burnable fuel :roll:
nuclear fuel 4.png
nuclear fuel 4.png (7.91 KiB) Viewed 290 times

Looking into item.lua and entities.lua, the nitty-gritty of this is that "burnable" items have a fuel_category associated with them, which is "nuclear" for the uranium fuel cell, and "chemical" for all other fuel items (wood, coal, solid fuel, etc. including nuclear fuel (2)). Entities which consume fuel have a corresponding fuel_category, which is "nuclear" for the reactor, and "chemical" for the others. Of course, it sounds a bit odd to say "uranium fuel cells are a type of nuclear fuel", because they're the only type of nuclear fuel in vanilla Factorio. Mods do add others, though, like Nullius.
nullius nuclear reactor.png
nullius nuclear reactor.png (62.16 KiB) Viewed 290 times
MEOWMI wrote:
Tue Mar 12, 2024 9:53 am
The slot inside the reactor will, if hovered over, specify that it can only take "Uranium fuel cell", but this discrepancy is a little odd.
Yes, you're correct there. Just to further highlight the silliness of the situation, here's what happens if you do try to put nuclear fuel (2) in the fuel slot of a reactor :)
nuclear fuel 3.png
nuclear fuel 3.png (58.86 KiB) Viewed 290 times

FuryoftheStars wrote:
Tue Mar 12, 2024 10:51 am
I've always felt like the burnable nuclear rocket fuel was kind of magicy
Oh it definitely is. Best not to think too hard about it, just like the perpetual motion belts, turrets with advanced target identification built using only iron and copper plates and gears, and others :P

Illiander42
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Re: Rename nuclear fuel to reduce ambiguity

Post by Illiander42 »

Since they swapped names to stop "stack inserters do bulk transfers, bulk inserters do stack transfers" maybe a couple renames here aren't completely out of the question to stop "you can't put nuclear fuel in your nuclear reactor, you need nuclear fuel for that."

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