
As far as I have read most arguments vs a bot nerf are summarised as N.I.M.B.Y.
Although I have read a lot of suggestions to handle this problem, I have not read an opinion of the Devs about any of these suggestions ... but I am only at p 12 so far.
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Additionally I don't think, the bots need a nerf or the belts need a buff to compete with each other. The problem is situated at the interface between bots/other systems and the interface belts/other systems. This is the bottleneck that can be evaded. If bots are always even or better in this competition, belts will always lose.
(*continuing-to-read-the-other-39-pages*)

Edit:
A few pages later, I have found this smart post which sums it up ...
Shados' summary on 'Bots vs Belts'