Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items

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thialfi17
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Roboports output construction requests

Post by thialfi17 »

TL;DR
Roboports should have a circuit option to output the missing construction materials.

What?
Roboports already have an option to "Read [missing] logistic network requests" and I would like a new option to "Read missing construction requests".
Why?
I have been making an auto-assembler/mall mainly for the challenge but, one way in which this design is useful is for crafting one-off items that you may need in generally low quantities and don't want to setup a dedicated assembler/recipe for e.g. train stops or items of higher quality that you don't want a stockpile of because the ingredients are so expensive.

You can see my blueprint here: https://factorioprints.com/view/-O9ol48Km8FeH3RkiEaZ.

It is currently possible to automate construction of items up to a certain amount in the logistic network (build a buffer) or to automate construction based on missing logistics requests but not missing construction requests (space platforms have this feature but it's not something that appears to be applicable to Nauvis).

I think this fleshes out the logistics system a little bit more and due to the (effective) support of this feature on space platforms I think there is a good justification to add this to roboports as well.

If this is accepted I might have a couple of other suggestions for improvements to circuit conditions, but this is a key feature that I cannot work around with more buildings/wires :)

Koub
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Re: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items

Post by Koub »

[Koub] Merged into an existing thread with the same suggestion.
Koub - Please consider English is not my native language.


Gorthunk
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Re: Roboports output construction requests

Post by Gorthunk »

thialfi17 wrote:
Sat Oct 26, 2024 3:03 pm
Roboports should have a circuit option to output the missing construction materials.
With the SA changes I've been using circuit conditions a lot more and this has become a glaring omission. I'm not sure if there used to be more reason not to have this feature, but the alarm is pretty well aware of what the logistics system does and doesn't have so it would be cool if I could use a construction signal alongside my assembly-by-request mall.

mrvn
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Re: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items

Post by mrvn »

And space platforms can do it. So it can't be a impossible problem anymore. Even just outputing the max 600 items the alert shows would be sufficient for most applications.

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