TL;DR
Roboports should have a circuit option to output the missing construction materials.What?
Roboports already have an option to "Read [missing] logistic network requests" and I would like a new option to "Read missing construction requests".Why?
I have been making an auto-assembler/mall mainly for the challenge but, one way in which this design is useful is for crafting one-off items that you may need in generally low quantities and don't want to setup a dedicated assembler/recipe for e.g. train stops or items of higher quality that you don't want a stockpile of because the ingredients are so expensive.You can see my blueprint here: https://factorioprints.com/view/-O9ol48Km8FeH3RkiEaZ.
It is currently possible to automate construction of items up to a certain amount in the logistic network (build a buffer) or to automate construction based on missing logistics requests but not missing construction requests (space platforms have this feature but it's not something that appears to be applicable to Nauvis).
I think this fleshes out the logistics system a little bit more and due to the (effective) support of this feature on space platforms I think there is a good justification to add this to roboports as well.
If this is accepted I might have a couple of other suggestions for improvements to circuit conditions, but this is a key feature that I cannot work around with more buildings/wires