i hope you know what i mean
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Thats a nice idea too.ps. I want multi platform station and presignals
Shouldn't multi-platform stations be possible with station grouping?rk84 wrote: ps. I want multi platform station and presignals
Hmm.. I guess there should be a "un-managed rail marker" building.Apocalypse wrote:The rail signals need something like an "end-signal" where the signal stops blocking the whole route. ATM you can do this with another signal... which means you have to put signals all over your route if you want multiple trains on one it.
I see this as a challange to create the perfect train-networkThe purpose of that thing would be always allowing trains in and letting them crash if they have bad timing.
I forgot station grouping was in.MF- wrote: Shouldn't multi-platform stations be possible with station grouping?
presignals - perhaps, but how would the train respond to them? I though it can insta-stop...
The devs said they want this as well, but for some reason it didn't get implemented.Apocalypse wrote: Signals which work like the "inteligent inserters" -> if x < y (or y > x or whatever you want) and the rail is free then turn the signal to green.
What would an end signal signal? I doubt there is no reason for such thing to be more than the already-proposed unmanaged-segment-marker / "traffic sign"rk84 wrote: by presignals I meant same kind of system as in ottd. Entry, exit and combo signal. Entry is red if block has train or all exits are red. Exit signal works like normal. Combo signal is exit signal that works also as entry to next block.
I dunno about end signal,but exit signal is designated exit for entry signal. Entry signal ignores exits with normal signals. http://wiki.openttd.org/Signals#Pre-signalsMF- wrote: What would an end signal signal? I doubt there is no reason for such thing to be more than the already-proposed unmanaged-segment-marker / "traffic sign"
Why do you need to differentiate between combo and entry signals? I don't see a difference (with the way how it works in factorio)
Aha, that link finally explains what do you want.rk84 wrote: I dunno about end signal,but exit signal is designated exit for entry signal. Entry signal ignores exits with normal signals. http://wiki.openttd.org/Signals#Pre-signals
Combo is used to build presignal "tree". If you got block with multiple exits, you can split it with combo to smaller blocks so trains get to enter faster.
http://wiki.openttd.org/Advanced_signal ... ed_station