Mine buildings automatically in remote view
Moderator: ickputzdirwech
-
- Burner Inserter
- Posts: 6
- Joined: Tue Oct 22, 2024 9:12 pm
- Contact:
Mine buildings automatically in remote view
When using remote view to deconstruct things, the first building getting marked for deconstruction has a "mining time", then everything afterwards breaks immediately until right click is released, which causes this process to start over. This feels very clunky, as I would expect either everything to be marked for deconstruction instantly, or everything to have a mining time (please don't). Currently to get around this I drag around a blank deconstruction planner instead, but it would make more sense for all things able to be marked instantly with just right click.
Re: Mine buildings automatically in remote view
It's like a long keypress in most text editors : the first key press takes its time to register, but the next ones are registered quickly.
I guess the feel of clunkiness comes from the fact we're not used to that with mouse actions (I least that's the case for me).
I guess the feel of clunkiness comes from the fact we're not used to that with mouse actions (I least that's the case for me).
Koub - Please consider English is not my native language.
- IsaacOscar
- Filter Inserter
- Posts: 669
- Joined: Sat Nov 09, 2024 2:36 pm
- Contact:
Re: Mine buildings automatically in remote view
This only ever botheres me with ghosts, because they mine instantly in none remote view, so it surprised me.
But other stuff is also slow to mine in non-remote, so I didn't notice anything odd.
But other stuff is also slow to mine in non-remote, so I didn't notice anything odd.
Re: Mine buildings automatically in remote view
I like it this way, because it's very easy to accidentally tap the RMB. I interpret it as making sure you intend to be deleting things, then allowing you to do it very quickly after that.